Description
Karvosti – The Witch Hammer is the second episode in the Chronicle of the Throne of Thorns. The 152 page book is a freestanding sequel to Thistle Hold – Wrath of the Warden and will be followed by five other episodes.
It is through these campaign and adventure modules that we will keep building the world of Symbaroum; aside from an in-depth introduction to a specific region in Ambria, Davokar or beyond, each book will introduce new optional rules and features: abilities, (monstrous) traits, mystical powers and rituals, creatures, artifacts, elixirs and much more.
Looking at this second episode in particular, it focuses on the cliff of Karvosti – the age-old thingstead of the barbarian High Chieftain, located deep within the forest of Davokar. The module is divided into three sections which may be described as follows:
The Explorer’s Haven
The opening section is meant to be read by both players and Game Masters. It offers an introduction to the cliff of Karvosti, as it is known to visitors in general (its “surface”, if you will).
Game Master Section
The second section is for the Game Master’s eyes only and offers a deep descent beneath the surface. A significant part is devoted to truths and secrets which may be used to produce homebrew adventures or even lengthy campaigns, but the majority of the section introduces new and optional rules – most of which will come to use when playing The Witch Hammer.
The Witch Hammer
The remainder of the book is dedicated to the adventure The Witch Hammer. For the sake of any players reading this we will not go into details, but there is a reason why the text on the back of the book talks about “the most dire and perilous treasure hunt since the days of Symbaroum”.
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